Bolokan Prairie

Changes:

More economy style wheels.

Update V2.0 Changelog:

-reconverted with better normals, fixed collisions and proper mirror relections.

Update V2.1 Changelog:

-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V3.0 Changelog:

-added IV style panel gaps.
-replaced original spoiler with the official one from the After Hours update.
-replaced original wheels with better fitting alternatives, and added original V wheels as an option.

Update V3.1 Changelog:

-added compatibility for LibertyPlates mod by Shvab.
-fixed a bug that would cause the badges to not darken when the car is burnt.

Update V3.1.1 Changelog:

-updated compatibility for LibertyPlates mod version v1.2.6.0 and higher.

Bugs:

None.

Data Lines: ( As of update V3.0 the data lines have been changed, be sure to replace the old ones )

vehicles.ide

prairie, 	prairie,	car,		PRAIRIE,	FEROCI,		VEH@LOW,	VEH@LOW_XX_LO1,		100,	999,		0.2234,	0.2234,		0,	2,	1.0	,1,	ext_strong

handling.dat

PRAIRIE       1250.0  0.00  85	0.0 0.01 -0.14 		1.0  5  0.140 1.0 167.0	0.21 0.660 0.45 34.0		1.34 1.07 14.2 0.12 0.4847		2.2  1.2  1.2  0.10 -0.14 0.0 0.52  		1.0 0.6 0.9 1.5 	0.0  18000 		440010		1				0

carcols.dat  (put this in the Car3 section)

prairie,        28,28,27, 30,30,131, 29,29,42, 89,89,132, 127,127,90, 112,112,8, 0,0,4, 1,1,97, 22,22,120, 24,24,122, 6,6,123, 4,4,133, 58,58,65, 74,74,128, 85,85,63, 71,71,120,

VehOff.csv lines  (add these if you added the vehicle)

VEHICLE prairie FIELD BOOT_OPEN POS 0.553144 -0.685444 0.393486 ANGLES 0.408269 0.001365 2.643035 FOV 55.000000
VEHICLE prairie FIELD BONNET_FWD POS -0.008253 0.767770 0.713522 ANGLES 0.000154 0.000130 -0.000048 FOV 55.000000
VEHICLE prairie FIELD BONNET_BWD POS -0.000910 -1.466211 0.825044 ANGLES 0.000206 0.000000 -3.141533 FOV 55.000000
VEHICLE prairie FIELD CINEY_WHEEL POS -0.984204 0.067100 0.042358 ANGLES -0.120975 -0.000079 -0.126062 FOV 55.000000
VEHICLE prairie FIELD CINEY_UNDER POS -0.028471 0.313451 -0.329754 ANGLES 0.000316 0.000071 -0.000062 FOV 55.000000
VEHICLE prairie FIELD CINEY_MISC_1 POS 1.424784 -4.193884 1.075789 ANGLES -0.181534 -0.188471 0.251901 FOV 45.000000
VEHICLE prairie FIELD CINEY_MISC_2 POS -0.900127 -0.527844 0.738505 ANGLES -0.116195 0.351977 -0.304748 FOV 45.000000
VEHICLE prairie FIELD JACKED POS 0.128775 0.281616 0.262573 ANGLES 0.299304 0.000000 2.137951 FOV 55.000000
VEHICLE prairie FIELD BUSTED POS -0.517818 0.618042 0.584595 ANGLES -0.002101 -0.000000 2.661761 FOV 55.000000
VEHICLE prairie FIELD CARPHONE POS -0.389896 0.944336 0.608276 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE prairie FIELD BONNET_L POS -0.433640 0.160522 0.623535 ANGLES 0.000118 -0.000000 1.572128 FOV 55.000000
VEHICLE prairie FIELD BONNET_R POS 0.387511 0.160192 0.624965 ANGLES 0.002077 -0.001324 -1.570158 FOV 55.000000
VEHICLE prairie FIELD CINEY_WHEEL_2 POS 1.077244 -1.728516 -0.077393 ANGLES 0.125340 0.221867 0.169940 FOV 55.000000
VEHICLE prairie FIELD CINEY_BACK POS -1.015289 0.688599 0.759521 ANGLES -0.288288 0.114687 -3.033298 FOV 55.000000
VEHICLE prairie FIELD BUMPER POS 0.000000 2.203125 -0.109619 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE prairie FIELD AIM_FR POS 0.019948 -0.268287 1.162720 ANGLES -1.562028 -0.006844 -0.006843 FOV 55.000000
VEHICLE prairie FIELD CINEY_FAR_1 POS -2.063658 -3.805401 0.423462 ANGLES -0.162171 -0.157351 -0.388091 FOV 55.000000
VEHICLE prairie FIELD CINEY_FAR_2 POS 1.719261 -3.885585 1.181763 ANGLES -0.292169 0.247486 0.340961 FOV 55.000000
VEHICLE prairie FIELD CINEY_FAR_3 POS 1.295129 2.520843 -0.124756 ANGLES 0.072755 -0.183852 2.438603 FOV 74.300003
VEHICLE prairie FIELD CINEY_FAR_4 POS -1.583222 3.823242 0.942383 ANGLES -0.249885 0.233088 -2.808533 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[prairie]
structType = 0
field_1 = 41641
flags = 0x2AA62A 
floatAsInt_A = -9.0
floatAsInt_E = -4.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_REVS_OFF
field_26 = 350.0
field_2A = 250.0
floatAsInt_2E = 2.91
floatAsInt_32 = -0.97
field_36 = 750.0
field_3A = 400.0
floatAsInt_3E = -3.21
floatAsInt_42 = 3.21
field_46 = 348.0
field_4A = 120.0
floatAsInt_4E = -3.37
floatAsInt_52 = 1.02
field_56 = 174.0
field_5A = 80.0
floatAsInt_5E = 1.0
floatAsInt_62 = 4.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -8.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 1.0
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.25
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -8.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKE_1_LOUD
floatAsInt_multiplier1200_C2 = 0.166667
floatAsInt_multiplier1200_C6 = 0.833333
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_LUXURY_CAR_1_LUXURY_CAR_1_START_DIST
hornSound = FEROCI_HORN
openSound = VEHICLES_EXTRAS_LUXURY_OPEN
closeSound = LUXURY_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = NULL_SOUND
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_COUPE
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.5
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 8.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 1
field_141 = 3
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3